Objective 3D Dcoumentation

1.0

This is the code reference manual for the Objective 3D (O3D) core classes. Thie O3D frameworks assists in using Objective-C for 3D programming by providing classes for needed math objects (vectors, matrices, quaternions), 3D constructs (camera, light) and convenience wrappers for OpenGL methods (shaders, textures)

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Additional information:


Generated on Wed Jun 10 23:48:30 2009 for Objective 3D by  doxygen 1.5.9