- | applyPerspective | O3D_Camera | |
- | backward | O3D_Camera | |
- | backward: | O3D_Camera | |
- | down | O3D_Camera | |
- | down: | O3D_Camera | |
- | forward | O3D_Camera | |
- | forward: | O3D_Camera | |
- | left | O3D_Camera | |
- | left: | O3D_Camera | |
- | load | O3D_Camera | |
location | O3D_Camera | [protected] | |
movementSpeed | O3D_Camera | [protected] | |
movementSpeed | O3D_Camera | ||
- | moveX:Y:Z: | O3D_Camera | |
- | pan: | O3D_Camera | |
- | panLeft | O3D_Camera | |
- | panRight | O3D_Camera | |
perspective | O3D_Camera | [protected] | |
- | right | O3D_Camera | |
- | right: | O3D_Camera | |
- | rotateByAngle:onAxis: | O3D_Camera | |
rotation | O3D_Camera | [protected] | |
rotation | O3D_Camera | ||
rotationSpeed (defined in O3D_Camera) | O3D_Camera | [protected] | |
rotationSpeed (defined in O3D_Camera) | O3D_Camera | ||
- | setPerspectiveWithFOV:aspect:zNear:zFar: | O3D_Camera | |
- | tilt: | O3D_Camera | |
- | tiltDown | O3D_Camera | |
- | tiltUp | O3D_Camera | |
- | up | O3D_Camera | |
- | up: | O3D_Camera | |
x | O3D_Camera | [protected] | |
x | O3D_Camera | ||
y (defined in O3D_Camera) | O3D_Camera | [protected] | |
y (defined in O3D_Camera) | O3D_Camera | ||
z (defined in O3D_Camera) | O3D_Camera | [protected] | |
z (defined in O3D_Camera) | O3D_Camera |