#import <O3D_Matrix.h>
Public Member Functions | |
(id) | - initWithIdentity |
Initialize with identity matrix. | |
(id) | - initWithMatrix: |
Initialize using data from the argument. | |
(id) | - initWithPositionVector4: |
Initialize with a vector. | |
(void) | - multiplyByMatrix: |
Multiply the receiver by the specified matrix. | |
(void) | - rotateOnAxis:withAngle: |
Multiply the matrix on the specifed axis by the specifed amount. | |
(void) | - transpose |
transpose the matrix | |
Static Public Member Functions | |
(O3D_Matrix *) | + matrixWithPositionVector4: |
Create an autoreleased matrix using a vector. | |
Properties | |
float * | data |
The actual float data. |