O3D_Matrix Class Reference

4x4 Matrix of floats More...

#import <O3D_Matrix.h>

List of all members.

Public Member Functions

(id) - initWithIdentity
 Initialize with identity matrix.
(id) - initWithMatrix:
 Initialize using data from the argument.
(id) - initWithPositionVector4:
 Initialize with a vector.
(void) - multiplyByMatrix:
 Multiply the receiver by the specified matrix.
(void) - rotateOnAxis:withAngle:
 Multiply the matrix on the specifed axis by the specifed amount.
(void) - transpose
 transpose the matrix

Static Public Member Functions

(O3D_Matrix *) + matrixWithPositionVector4:
 Create an autoreleased matrix using a vector.

Properties

float * data
 The actual float data.


Detailed Description

4x4 Matrix of floats
The documentation for this class was generated from the following files:

Generated on Wed Jun 10 23:48:30 2009 for Objective 3D by  doxygen 1.5.9