O3D_Texture Class Reference

Convenience class for loading and binding textures. Images are loaded using Core Image. More...

#import <O3D_Texture.h>

List of all members.

Public Member Functions

(id) - initWithBitmap:
 Initialize with the path to a bitmap; can be .jpg, .png, .gif etc...
(BOOL) - loadBitmap:intoIndex:
 Loads the bitmap; this method is called from the init and should be private.
(void) - bind
 Bind the texture by calling glBindTexture and passing in the textID property.

Properties

GLuint texID


Detailed Description

Convenience class for loading and binding textures. Images are loaded using Core Image.
The documentation for this class was generated from the following files:

Generated on Wed Jun 10 23:48:30 2009 for Objective 3D by  doxygen 1.5.9