O3D_Texture Class Reference
Convenience class for loading and binding textures. Images are loaded using Core Image.
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#import <O3D_Texture.h>
List of all members.
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Public Member Functions |
(id) | - initWithBitmap: |
| Initialize with the path to a bitmap; can be .jpg, .png, .gif etc...
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(BOOL) | - loadBitmap:intoIndex: |
| Loads the bitmap; this method is called from the init and should be private.
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(void) | - bind |
| Bind the texture by calling glBindTexture and passing in the textID property.
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Properties |
GLuint | texID |
Detailed Description
Convenience class for loading and binding textures. Images are loaded using Core Image.
The documentation for this class was generated from the following files:
- /Users/charlie/Documents/xcode/O3D/O3D_Texture.h
- /Users/charlie/Documents/xcode/O3D/O3D_Texture.m