Crush

Digital distortion through bit-depth quantization and sample-rate reduction.

Example:

a = FM().play( Rndi(100,1000), 1/4 )

c = Crush({ bitDepth:Slider(), sampleRate:Slider() })

a.fx.add( c )

Properties

  • bitDepth : Default range: { 1, 16 }. Float. The number of bits used in the output sample.
  • sampleRate : Default range: { 0, 1 }. Float. The sample rate of the output signal.

Methods

None worth mentioning.